[Bioperl-l] Bio::SeqIO::game
Ewan Birney
birney@ebi.ac.uk
Fri, 1 Dec 2000 08:27:21 +0000 (GMT)
On Thu, 30 Nov 2000, Hilmar Lapp wrote:
>
> Unfortunately not. I also don't know the internals of the perl SAX
> interface, but in general SAX was exactly defined for one-pass
> chunk-by-chunk stream reading. Does the perl SAX parser not adhere to
> this concept, or are there pecularities of the GAME DTD that prohibit
> this?
It is the GAME DTD which does not provide a "parse unit" tag (I think) and
I think this is a clear bug in GAME. As people have noticed, if we dump
ensembl in GAME (feasible now) then loading the whole thing up in a non
chunk by chunk way will be murder (this is about 10GB of data).
I would propose that either <game> </game> becomes an official "parse
unit" tag or that the game people figure out another tag that we can chunk
on...
>
> Hilmar
>
> --
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> Hilmar Lapp email: hlapp@gmx.net
> GNF, San Diego, Ca. 92122 phone: +1 858 812 1757
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Ewan Birney. Mobile: +44 (0)7970 151230, Work: +44 1223 494420
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