[Biojava-dev] [Bug 2107] LabelledSequenceRenderer
bugzilla-daemon at portal.open-bio.org
bugzilla-daemon at portal.open-bio.org
Thu Sep 28 09:27:11 UTC 2006
http://bugzilla.open-bio.org/show_bug.cgi?id=2107
jolyon.holdstock at ogt.co.uk changed:
What |Removed |Added
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CC| |jolyon.holdstock at ogt.co.uk
------- Comment #1 from jolyon.holdstock at ogt.co.uk 2006-09-28 05:27 -------
I've had a look at the TranslatedSequencePanel code and seem to have a work
around. I say 'seem' as I'm not an expert on Graphics2D
When using the LabelledSequenceRenderer in the TSP the paint method in the TSP
doesn't set the clip for the renderer correctly.
I have edited the following code in the TSP to change
clip.x
clip.width
The point for g2.translate
This sets the clip correctly, the label renders and the correct sequence
displayed.
//OLD CODE ==========================================================
if (direction == HORIZONTAL) {
// Clip x to edge of delegate renderer's leader
clip.x = renderer.getMinimumLeader(this);
clip.y = 0.0;
// Set the width to visible symbols + the delegate
// renderer's minimum trailer (which may have something in
// it to render).
clip.width = sequenceToGraphics(getVisibleSymbolCount() + 1) +
renderer.getMinimumTrailer(this);
clip.height = renderer.getDepth(this);
g2.translate(leadingBorder.getSize() + insets.left, insets.top); }
//NEW CODE ============================================================
if (direction == HORIZONTAL) {
// Clip x to edge of delegate renderer's leader
//clip.x = renderer.getMinimumLeader(this);
clip.x = 0 - renderer.getMinimumLeader(this);
clip.y = 0.0;
// Set the width to visible symbols + the delegate
// renderer's minimum trailer (which may have something in
// it to render).
clip.width = sequenceToGraphics(getVisibleSymbolCount() + 1) +
renderer.getMinimumLeader(this) + renderer.getMinimumTrailer(this);
clip.height = renderer.getDepth(this);
g2.translate(leadingBorder.getSize() - clip.x + insets.left, insets.top); }
I have used this code with the RulerRenderer via the MultiLineRenderer
and think that the ruler doesn't renderer numbers/ticks accurately for
the sequence in the TSP. It's marginal and only relevant at high resolution but
I'll have a look at this.
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